SnailCraft Rarities Wiki: Difference between revisions
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<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div> | <div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div> | ||
An archive of rares created and released for the SnailCraft Minecraft server | An archive of rares created and released for the SnailCraft Minecraft server. | ||
== Categories == | |||
One of the most popular requests for the Applecraft Rares wiki I received was an ability to search for rares by abilities, enchantments, or item type. This was a request I was not able to fulfill due to the daunting backlog of rares that had built up long before the wiki had started. With the opening of Snailcraft, it gives me a fresh start where I can have the time to think about what categories to pick for organization. The creation of a category is based on what I think people will be interested in searching for or collecting. | |||
=== Category Suggestions === | |||
If enough people request a specific category, I will create it. Things I will '''''not''''' be creating categories for include, but are not limited to the following: | |||
# Vanilla enchantments - If you're searching for a sword with sharpness V on it, you can apply the enchantment yourself to any sword you find. | |||
# Novelty enchantments - If a rare is released with an enchantment, "Friendship X", I'm not creating a friendship enchantment category. | |||
# Specific level enchantment/effect - A rare with Jump II is going into the same "Jump Boost" category as a rare with Jump IV. | |||
## Exceptions are for high demand non-vanilla enchantments, such as Efficiency VI or Looting IV. | |||
# Overly specific abilities - A rare that shoots dyes, and a rare that shoots cobwebs would go into the same "Item Shooter" category. I won't make specific categories for "[specific item] Shooters". This ruling applies for abilities outside item shooters as well. | |||
# Overly specific item types - I'd create a "sword" category that contains all swords, but I won't create 6 separate categories for each type of sword, such as "wood sword", "stone sword", etc. | |||
Situations I '''''would''''' create categories for: | |||
# If several sheep themed rares were released on the server and Woolu requested a "sheep" category. | |||
# If rares released in separate crates follow an obvious theme or are part of the same line of rares. Examples include the postcard rares, and unbreakable tool rares. | |||
Latest revision as of 17:09, 6 February 2025
An archive of rares created and released for the SnailCraft Minecraft server.
Categories
One of the most popular requests for the Applecraft Rares wiki I received was an ability to search for rares by abilities, enchantments, or item type. This was a request I was not able to fulfill due to the daunting backlog of rares that had built up long before the wiki had started. With the opening of Snailcraft, it gives me a fresh start where I can have the time to think about what categories to pick for organization. The creation of a category is based on what I think people will be interested in searching for or collecting.
Category Suggestions
If enough people request a specific category, I will create it. Things I will not be creating categories for include, but are not limited to the following:
- Vanilla enchantments - If you're searching for a sword with sharpness V on it, you can apply the enchantment yourself to any sword you find.
- Novelty enchantments - If a rare is released with an enchantment, "Friendship X", I'm not creating a friendship enchantment category.
- Specific level enchantment/effect - A rare with Jump II is going into the same "Jump Boost" category as a rare with Jump IV.
- Exceptions are for high demand non-vanilla enchantments, such as Efficiency VI or Looting IV.
- Overly specific abilities - A rare that shoots dyes, and a rare that shoots cobwebs would go into the same "Item Shooter" category. I won't make specific categories for "[specific item] Shooters". This ruling applies for abilities outside item shooters as well.
- Overly specific item types - I'd create a "sword" category that contains all swords, but I won't create 6 separate categories for each type of sword, such as "wood sword", "stone sword", etc.
Situations I would create categories for:
- If several sheep themed rares were released on the server and Woolu requested a "sheep" category.
- If rares released in separate crates follow an obvious theme or are part of the same line of rares. Examples include the postcard rares, and unbreakable tool rares.